![]() ![]() The problem is that the middle of the book boils down to descriptions of "amazing this, incredible that, wonderful the other," and so on. Since these books are based on adventure-puzzle PC games with pre-rendered graphics, it follows that the books would try to paint a picture of otherworldly places. ![]() Another problem is that the writing style is loaded with descriptions to try and provide the reader with a mental image of the environments. As other reviews have pointed out, the plot takes a while to get going and it really doesn't get moving until more than half way into the book. The biggest issue with this book is the pacing. While this isn't necessarily a bad thing, the story fails to adequately address them and thus lacks sufficient gravity to make it impactful. Whereas the previous two books were heavily focused on the interpersonal relationships and actions of the main characters, Book of D'ni attempts to tackle some of the larger ethical issues related to slavery and civilization-building. ![]() The conclusion of the Myst trilogy, and sadly the weakest of the three. ![]()
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